Things have been hectic so I feel I owe an update post, but don't worry, it's all good stuff! First and foremost, our podcast, Stray Cats Speak, has clearly been a little delayed. We have a lot recorded and a large portion of it edited, but our focus moved away from it the past couple weeks is all. This is because of what I promised from the beginning; we will be putting games as top priority. Everything with Speaks has been done in-between working on our other projects, but as those come up to release, we felt it important to really knock the games out of the park instead of letting them suffer or delay for podcast sake. Know Stray Cats Speak is still coming and we are very excited for it. Once they start releasing, we fully intend to schedule it around game releases so delays won't happen like this very often.
For the time being, our Facebook and Twitter pages are updated regularly along with our personal accounts so feel free to keep up there!
Bigger news, our next mobile game, Death Witch: Isha, is about to come out. We have high hopes here as this is our biggest game so far, fully 3D, and with much more planned. I'm not allowed to say to much right now, but there's a lot coming. Death Witch: Isha will be free on Google Play and is actually just a demo, a proof of concept if you will. It's our way of sharing an idea for a game to as many people as possible, both convenient and free, while the full game is planned to be bigger, better, and online. As I said, stay tuned!
Some final words, know delays come from us doing as much as possible in then some, not from distractions and not working on anything. While our podcast and another game are about to come out, many other projects have been being worked on on all of our down time. I shouldn't say much, but you may have already noticed videos and screenshots of unannounced games (which are going wonderfully). Those games, a few other games big and small, and updates on other projects are coming, and so many other good news I'll be sharing as soon as I get the "Okay"... I share too much as it is. Being said, I'll stop here for now.
- Codey Cross